public static bool StartPathFind(this CarAI carAI, ExtendedVehicleType extendedVehicleType, ushort vehicleID, ref Vehicle vehicleData, Vector3 startPos, Vector3 endPos, bool isHeavyVehicle, bool ignoreBlocked)
 {
     return(carAI.StartPathFind(extendedVehicleType, vehicleID, ref vehicleData, startPos, endPos, true, true, false, isHeavyVehicle, ignoreBlocked));
 }