Exemple #1
0
 void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider.gameObject.tag == "Player" || collider.gameObject.tag == "Spectra")
     {
         PlayerController player = collider.gameObject.GetComponent <PlayerController>();
         player.InCameraZone      = true;
         player.CurrentCameraZone = this;
         _originalTarget          = collider.transform;
         _originalZoom            = _cameraFollow.defaultCameraZoom;
         if (target != null && player.Active)
         {
             _cameraFollow.SetCameraZone(this);
             //_cameraFollow.locked = true;
         }
     }
 }