public void ChangeColor(BrickManager target)
        {
            var targetSpriteRenderer = target.GetComponent <SpriteRenderer>();

            if (targetSpriteRenderer == null)
            {
                return;
            }

            var color = colors.Find(c => c.type == target.type);

            if (color != null && color.sprite != null)
            {
                targetSpriteRenderer.sprite = color.sprite;
                targetSpriteRenderer.color  = Color.white;
            }
        }