void StartCombat() { print("start combat"); player.damage = CombatInfo.PlayerDamage; enemy.attackManager.hpWrong = CombatInfo.EnemyDamage; enemy.attackManager.staminaRight = CombatInfo.StaminaGain; player.maxStamina = CombatInfo.MaxStamina; player.maxHealth = CombatInfo.MaxHealth; enemy.maxHealth = CombatInfo.EnemyHealth; enemy.health = CombatInfo.EnemyHealth; enemy.attackManager.time = CombatInfo.TimePerBar; enemy.attackManager.attackCount = CombatInfo.ArrowCount; enemy.attackManager.bufferTime = CombatInfo.BufferTime; player.healthCount = CombatInfo.HealthPotionCount; player.iceCream.ModNum(CombatInfo.HealthPotionCount); player.enabled = true; enemy.enabled = true; am.Begin(); }