void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info) { if (stream.isWriting) { stream.SendNext(attackDamage); stream.SendNext(charaNumber); } else { attackDamage = (int)stream.ReceiveNext(); charaNumber = (int)stream.ReceiveNext(); if (attackManager == null) { attackManager = GameObject.Find("AttackManager").GetComponent <AttackManager>(); } attackManager.Attacked(attackDamage); } }