public void LoadSettings(RelayNodeDefinition node, RelayNodeGroupDefinition group)
		{
			MySpace.SocketTransport.SocketSettings newSettings = BuildSettings(group.SocketSettings);
			if (newSettings.SameAs(settings)) return;
			IDisposable disposableObject = null;
			try
			{
				settings = newSettings;
				socketClient = new SocketClient(node.IPEndPoint, settings);
				disposableObject = asyncSocketClient;
				asyncSocketClient = new AsyncSocketClient(node.IPEndPoint, new SocketPoolConfig
				{
					ReceiveTimeout = settings.ReceiveTimeout,
					NetworkOrdered = settings.UseNetworkOrder,
					ConnectTimeout = settings.ConnectTimeout,
					LoanCapacity = settings.PoolSize
				});
			}
			finally
			{
				if (disposableObject != null)
				{
					try
					{
						asyncSocketClient.Dispose();
					}
					catch (Exception ex)
					{
						log.Error("Failed to dispose AsyncSocketClient", ex);
					}
				}
			}
		}
        public void LoadSettings(RelayNodeDefinition node, RelayNodeGroupDefinition group)
        {
            MySpace.SocketTransport.SocketSettings newSettings = BuildSettings(group.SocketSettings);
            if (newSettings.SameAs(settings))
            {
                return;
            }
            IDisposable disposableObject = null;

            try
            {
                settings          = newSettings;
                socketClient      = new SocketClient(node.IPEndPoint, settings);
                disposableObject  = asyncSocketClient;
                asyncSocketClient = new AsyncSocketClient(node.IPEndPoint, new SocketPoolConfig
                {
                    ReceiveTimeout = settings.ReceiveTimeout,
                    NetworkOrdered = settings.UseNetworkOrder,
                    ConnectTimeout = settings.ConnectTimeout,
                    LoanCapacity   = settings.PoolSize
                });
            }
            finally
            {
                if (disposableObject != null)
                {
                    try
                    {
                        asyncSocketClient.Dispose();
                    }
                    catch (Exception ex)
                    {
                        log.Error("Failed to dispose AsyncSocketClient", ex);
                    }
                }
            }
        }