Exemple #1
0
        private static void Main(string[] args)
        {
            AsyncSocketClient socketClient = new AsyncSocketClient();

            socketClient.RaiseMessageReceivedEvent    += HandleMessageReceived;
            socketClient.RaiseServerConnectedEvent    += HandleServerConnected;
            socketClient.RaiseServerDisconnectedEvent += HandleServerDisconnected;

            Console.WriteLine("Async Socket Client: Started!");

            Console.WriteLine("Please type a valid server IP Address and press enter:");
            var strServerIpAddress = Console.ReadLine();



            Console.WriteLine("Please type a valid port and press enter:");
            var strPort = Console.ReadLine();


            if (!socketClient.SetServerIpAddress(strServerIpAddress) || !socketClient.SetServerPort(strPort))
            {
                Console.WriteLine("Wrong IP or Port supplied - {0} - {1} - Press a key to exit!",
                                  strServerIpAddress,
                                  strPort);

                Console.ReadKey();

                return;
            }

            socketClient.ConnectToServer();

            string strInput = null;

            do
            {
                strInput = Console.ReadLine();

                if (strInput != null && strInput.Trim() != "<EXIT>")
                {
                    socketClient.SendToServer(strInput.Trim());
                }
                else if (strInput != null && strInput.Trim() == "<EXIT>")
                {
                    socketClient.CloseAndDisconnect();
                }
            } while (strInput != "<EXIT>");
        }