/// <summary> /// This is called whenever submission needs to be entered. /// </summary> private void EnterSubmit() { _init.isInSubmission = true; _init.submission = string.Empty; _init.buttonPresses = new ButtonType[0]; _pho.ButtonGroupRenderer.localScale = new Vector3(0.038f, 0.01f, 0.038f); _pho.PlaySound("startSubmit"); ResetMarkers(); ShuffleButtons(); _pho.StartCoroutine(animate.EnterSubmit()); }