Exemple #1
0
 /// <summary>
 /// Turn into a specified Units direction
 /// </summary>
 /// <param name="me">me object</param>
 /// <param name="unit">unit to turn to</param>
 public static void FaceUnit(Me me, Unit unit)
 {
     if (IsUnitValid(unit))
     {
         /*unit.Update();
          * AmeisenCore.MovePlayerToXYZ(
          *  unit.pos,
          *  InteractionType.FACETARGET,
          *  0);*/
         AmeisenCore.FaceUnit(me, unit);
     }
 }