public override bool GetDebugOutput(ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt, ref string output) { object[] args = new object[] { Miscs.GetDebugActorName(instancedAbility.caster), this.LevelBuff, instancedAbility.Evaluate(this.Duration), this.AttachModifiers.Length }; output = string.Format("{0} 触发LevelBuff {1}, 持续时间 {2}, 附带挂 Modifier 数量 {3}", args); return(true); }
public override bool Call(ActorAbilityPlugin abilityPlugin, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt) { return(abilityPlugin.ByAnimatorBoolTrueHandler(this, instancedAbility, instancedModifier, target, evt)); }
public override void Call(ActorAbilityPlugin abilityPlugin, ConfigAbilityAction actionConfig, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt) { abilityPlugin.HealSPHandler(actionConfig, instancedAbility, instancedModifier, target, evt); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityAttachModifierToPartialSkillIDMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityBlackHoleMixin(instancedAbility, instancedModifier, this)); }
public override void Call(ActorAbilityPlugin abilityPlugin, ConfigAbilityAction actionConfig, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt) { abilityPlugin.SetMuteOtherQTE(actionConfig, instancedAbility, instancedModifier, target, evt); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityMonsterAreaLastingBuffMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityStartSwitchModifierMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityMonsterSkillIDChargeAnimatorMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityModifyDamageTakenMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityLimitWithMaskTriggerMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityTriggerFieldExMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityAttachAdditiveVelocityMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityAttachModifierToAreaDetectionMixin(instancedAbility, instancedModifier, this)); }
public abstract bool Call(ActorAbilityPlugin abilityPlugin, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt);
public override bool GetDebugOutput(ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt, ref string output) { output = string.Format("{0} 对 {1} 触发技能:清除combo", Miscs.GetDebugActorName(instancedAbility.caster), Miscs.GetDebugActorName(target)); return(true); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityMonsterListenEvadeMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityAnimatorParamLerpMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityBanAvatarSkillButtonMixin(instancedAbility, instancedModifier, this)); }
public override bool Call(ActorAbilityPlugin abilityPlugin, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt) { return(abilityPlugin.ByAvatarHasChargesLeftHandler(this, instancedAbility, instancedModifier, target, evt)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityHitExplodeTracingPositionBulletMixin(instancedAbility, instancedModifier, this)); }
public override bool GetDebugOutput(ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt, ref string output) { object[] args = new object[] { Miscs.GetDebugActorName(instancedAbility.caster), Miscs.GetDebugActorName(target), this.Param, this.Value, this.LogicType }; output = string.Format("{0} 对 {1} 设置 AI 参数 {2}:{3}:{4}", args); return(true); }
public override bool GetDebugOutput(ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt, ref string output) { output = string.Format("{0} 对 {1} 设置 Animator Trigger {2}", Miscs.GetDebugActorName(instancedAbility.caster), Miscs.GetDebugActorName(target), this.TriggerID); return(true); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityAttachRebindAttachPointMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityKeepAttackSameTargetMixin(instancedAbility, instancedModifier, this)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityAvatarLimitSkillByStaminaMixin(instancedAbility, instancedModifier, this)); }
public override bool Call(ActorAbilityPlugin abilityPlugin, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt) { return(abilityPlugin.ByAttackCategoryTagHandler(this, instancedAbility, instancedModifier, target, evt)); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityAvatarSaveAlliedMixin(instancedAbility, instancedModifier, this)); }
public override void Call(ActorAbilityPlugin abilityPlugin, ConfigAbilityAction actionConfig, ActorAbility instancedAbility, ActorModifier instancedModifier, BaseAbilityActor target, BaseEvent evt) { abilityPlugin.ReflectDamageByAttackPropertyHandler(actionConfig, instancedAbility, instancedModifier, target, evt); }
public override BaseAbilityMixin CreateInstancedMixin(ActorAbility instancedAbility, ActorModifier instancedModifier) { return(new AbilityRangeAttackProtectShieldMixin(instancedAbility, instancedModifier, this)); }