/// <summary>
 /// Deprecated Method for adding a new object to the scene_property_option EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToscene_property_option(scene_property_option scene_property_option)
 {
     base.AddObject("scene_property_option", scene_property_option);
 }
 /// <summary>
 /// Create a new scene_property_option object.
 /// </summary>
 /// <param name="id">Initial value of the id property.</param>
 /// <param name="scene_property_id">Initial value of the scene_property_id property.</param>
 /// <param name="option">Initial value of the option property.</param>
 public static scene_property_option Createscene_property_option(global::System.Int64 id, global::System.Int64 scene_property_id, global::System.String option)
 {
     scene_property_option scene_property_option = new scene_property_option();
     scene_property_option.id = id;
     scene_property_option.scene_property_id = scene_property_id;
     scene_property_option.option = option;
     return scene_property_option;
 }