/// <summary> /// Deprecated Method for adding a new object to the scene_property_option EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToscene_property_option(scene_property_option scene_property_option) { base.AddObject("scene_property_option", scene_property_option); }
/// <summary> /// Create a new scene_property_option object. /// </summary> /// <param name="id">Initial value of the id property.</param> /// <param name="scene_property_id">Initial value of the scene_property_id property.</param> /// <param name="option">Initial value of the option property.</param> public static scene_property_option Createscene_property_option(global::System.Int64 id, global::System.Int64 scene_property_id, global::System.String option) { scene_property_option scene_property_option = new scene_property_option(); scene_property_option.id = id; scene_property_option.scene_property_id = scene_property_id; scene_property_option.option = option; return scene_property_option; }