private void writeConfig(Config config) { ConfigNode root = new ConfigNode (); ConfigNode top = new ConfigNode (WASD_NODENAME); root.SetNode (WASD_NODENAME, top, true); top.SetValue ("defaultCamera", config.defaultCamera.ToString (), true); top.SetValue ("mouseWheelActive", config.mouseWheelActive.ToString (), true); top.SetValue ("enableExperimentalEditorExtensionsCompatibility", config.enableExperimentalEditorExtensionsCompatibility.ToString (), true); top.SetValue ("enforceBounds", config.enforceBounds.ToString (), true); top.SetValue ("sensitivity", config.sensitivity.ToString (), true); top.SetValue ("acceleration", config.acceleration.ToString (), true); top.SetValue ("mouseWheelAcceleration", config.mouseWheelAcceleration.ToString (), true); top.SetValue ("friction", config.friction.ToString (), true); top.SetValue ("runMultiplier", config.runMultiplier.ToString (), true); top.SetValue ("sneakMultiplier", config.sneakMultiplier.ToString (), true); ConfigNode keysNode = new ConfigNode ("KEYS"); top.SetNode ("KEYS", keysNode, true); keysNode.SetValue ("forward", config.keyForward.ToString (), true); keysNode.SetValue ("back", config.keyBack.ToString (), true); keysNode.SetValue ("right", config.keyRight.ToString (), true); keysNode.SetValue ("left", config.keyLeft.ToString (), true); keysNode.SetValue ("up", config.keyUp.ToString (), true); keysNode.SetValue ("down", config.keyDown.ToString (), true); keysNode.SetValue ("switchMode", config.keySwitchMode.ToString (), true); keysNode.SetValue ("run", config.keyRun.ToString (), true); keysNode.SetValue ("sneak", config.keySneak.ToString (), true); ConfigNode editorsNode = new ConfigNode ("EDITORS"); top.SetNode ("EDITORS", editorsNode, true); ConfigNode vabNode = new ConfigNode ("VAB"); editorsNode.SetNode ("VAB", vabNode, true); string s; s = config.vab.initialPosition.ToString (); s = s.TrimStart ('('); s = s.TrimEnd (')'); vabNode.SetValue ("initialPosition", s, true); vabNode.SetValue ("initialPitch", config.vab.initialPitch.ToString (), true); vabNode.SetValue ("initialYaw", config.vab.initialYaw.ToString (), true); ConfigNode vabBoundsNode = new ConfigNode ("BOUNDS"); vabNode.SetNode ("BOUNDS", vabBoundsNode, true); s = config.vab.bounds.min.ToString (); s = s.TrimStart ('('); s = s.TrimEnd (')'); vabBoundsNode.SetValue ("min", s, true); s = config.vab.bounds.max.ToString (); s = s.TrimStart ('('); s = s.TrimEnd (')'); vabBoundsNode.SetValue ("max", s, true); // need to do bounds ConfigNode sphNode = new ConfigNode ("SPH"); editorsNode.SetNode ("SPH", sphNode, true); s = config.sph.initialPosition.ToString (); s = s.TrimStart ('('); s = s.TrimEnd (')'); sphNode.SetValue ("initialPosition", s, true); sphNode.SetValue ("initialPitch", config.sph.initialPitch.ToString (), true); sphNode.SetValue ("initialYaw", config.sph.initialYaw.ToString (), true); // need to do bounds ConfigNode sphBoundsNode = new ConfigNode ("BOUNDS"); sphNode.SetNode ("BOUNDS", sphBoundsNode, true); s = config.sph.bounds.min.ToString (); s = s.TrimStart ('('); s = s.TrimEnd (')'); sphBoundsNode.SetValue ("min", s, true); s = config.sph.bounds.max.ToString (); s = s.TrimStart ('('); s = s.TrimEnd (')'); sphBoundsNode.SetValue ("max", s, true); root.Save (WASD_CFG_FILE); WasdEditorCameraBehaviour.setConfig (root); }
private void Window(int id) { if (cfgWinData == false) { cfgWinData = true; if (!defaultsLoaded) newconfig = WasdEditorCameraBehaviour.config; defaultsLoaded = false; strkeyForward = newconfig.keyForward.ToString (); strkeyBack = newconfig.keyBack.ToString (); strkeyRight = newconfig.keyRight.ToString (); strkeyLeft = newconfig.keyLeft.ToString (); strkeyUp = newconfig.keyUp.ToString (); strkeyDown = newconfig.keyDown.ToString (); strkeyRun = newconfig.keyRun.ToString (); strkeySneak = newconfig.keySneak.ToString (); strkeySwitchMode = newconfig.keySwitchMode.ToString (); cbkeyForward.SetSelectedItemIndex (strkeyForward, comboBoxList); cbkeyBack.SetSelectedItemIndex (strkeyBack, comboBoxList); cbkeyRight.SetSelectedItemIndex (strkeyRight, comboBoxList); cbkeyLeft.SetSelectedItemIndex (strkeyLeft, comboBoxList); cbkeyUp.SetSelectedItemIndex (strkeyUp, comboBoxList); cbkeyDown.SetSelectedItemIndex (strkeyDown, comboBoxList); cbkeyRun.SetSelectedItemIndex (strkeyRun, comboBoxList); cbkeySneak.SetSelectedItemIndex (strkeySneak, comboBoxList); cbkeySwitchMode.SetSelectedItemIndex (strkeySwitchMode, comboBoxList); strsensitivity = newconfig.sensitivity.ToString (); stracceleration = newconfig.acceleration.ToString (); strmouseWheelAcceleration = newconfig.mouseWheelAcceleration.ToString (); strfriction = newconfig.friction.ToString (); strrunMultiplier = newconfig.runMultiplier.ToString (); strsneakMultiplier = newconfig.sneakMultiplier.ToString (); strVabInitPosX = newconfig.vab.initialPosition.x.ToString (); strVabInitPosY = newconfig.vab.initialPosition.y.ToString (); strVabInitPosZ = newconfig.vab.initialPosition.z.ToString (); strVabInitPitch = newconfig.vab.initialPitch.ToString (); strVabInitYaw = newconfig.vab.initialYaw.ToString (); strVabBoundsMinX = newconfig.vab.bounds.min.x.ToString (); strVabBoundsMinY = newconfig.vab.bounds.min.y.ToString (); strVabBoundsMinZ = newconfig.vab.bounds.min.z.ToString (); strVabBoundsMaxX = newconfig.vab.bounds.max.x.ToString (); strVabBoundsMaxY = newconfig.vab.bounds.max.y.ToString (); strVabBoundsMaxZ = newconfig.vab.bounds.max.z.ToString (); strSphInitPosX = newconfig.sph.initialPosition.x.ToString (); strSphInitPosY = newconfig.sph.initialPosition.y.ToString (); strSphInitPosZ = newconfig.sph.initialPosition.z.ToString (); strSphInitPitch = newconfig.sph.initialPitch.ToString (); strSphInitYaw = newconfig.sph.initialYaw.ToString (); strSphBoundsMinX = newconfig.sph.bounds.min.x.ToString (); strSphBoundsMinY = newconfig.sph.bounds.min.y.ToString (); strSphBoundsMinZ = newconfig.sph.bounds.min.z.ToString (); strSphBoundsMaxX = newconfig.sph.bounds.max.x.ToString (); strSphBoundsMaxY = newconfig.sph.bounds.max.y.ToString (); strSphBoundsMaxZ = newconfig.sph.bounds.max.z.ToString (); } SetVisible (true); GUI.enabled = true; GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.EndHorizontal (); GUILayout.BeginArea (new Rect (10, 50, 375, 500)); GUILayout.BeginVertical (); DrawTitle ("Keys"); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Key forward: "); #if true // GUILayout.BeginArea (new Rect (10, 20, 300, 500)); // strkeyForward = comboBoxList[cbkeyForward.List (new Rect (125, 5, 150, 20), strkeyForward, comboBoxList, listStyle)].text; // GUILayout.EndArea (); #endif GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Key back: "); #if true // GUILayout.BeginArea (new Rect (10, 45, 300, 500)); // strkeyBack = comboBoxList[cbkeyBack.List (new Rect (125, 5, 150, 20), strkeyBack, comboBoxList, listStyle)].text; // GUILayout.EndArea (); #endif GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Key right: "); #if true // GUILayout.BeginArea (new Rect (10, 70, 300, 500)); // strkeyRight = comboBoxList[cbkeyRight.List (new Rect (125, 5, 150, 20), strkeyRight, comboBoxList, listStyle)].text; // GUILayout.EndArea (); #endif GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Key left: "); #if true // GUILayout.BeginArea (new Rect (10, 95, 300, 500)); // strkeyLeft = comboBoxList[cbkeyLeft.List (new Rect (125, 5, 150, 20), strkeyLeft, comboBoxList, listStyle)].text; // GUILayout.EndArea (); #endif GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Key up: "); #if true // GUILayout.BeginArea (new Rect (10, 120, 300, 500)); // strkeyUp = comboBoxList[cbkeyUp.List (new Rect (125, 5, 150, 20), strkeyUp, comboBoxList, listStyle)].text; // GUILayout.EndArea (); #endif GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Key down: "); #if true // GUILayout.BeginArea (new Rect (10, 145, 300, 500)); // strkeyDown = comboBoxList[cbkeyDown.List (new Rect (125, 5, 150, 20), strkeyDown, comboBoxList, listStyle)].text; // GUILayout.EndArea (); #endif GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Key run: "); #if true // GUILayout.BeginArea (new Rect (10, 170, 300, 500)); // strkeyRun = comboBoxList[cbkeyRun.List (new Rect (125, 5, 150, 20), strkeyRun, comboBoxList, listStyle)].text; // GUILayout.EndArea (); #endif GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Key sneak: "); #if true // GUILayout.BeginArea (new Rect (10, 195, 300, 500)); // strkeySneak = comboBoxList[cbkeySneak.List (new Rect (125, 5, 150, 20), strkeySneak, comboBoxList, listStyle)].text; // GUILayout.EndArea (); #endif GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Key switch mode: "); #if true // GUILayout.BeginArea (new Rect (10, 220, 300, 500)); // strkeySwitchMode = comboBoxList[cbkeySwitchMode.List (new Rect (125, 5, 150, 20), strkeySwitchMode, comboBoxList, listStyle)].text; // GUILayout.EndArea (); #endif GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label (""); GUILayout.EndHorizontal (); DrawTitle ("VAB", true); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Initial Position: "); GUILayout.FlexibleSpace (); strVabInitPosX = GUILayout.TextField (strVabInitPosX, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strVabInitPosY = GUILayout.TextField (strVabInitPosY, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strVabInitPosZ = GUILayout.TextField (strVabInitPosZ, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Initial Pitch: "); GUILayout.FlexibleSpace (); strVabInitPitch = GUILayout.TextField (strVabInitPitch, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Initial Yaw: "); GUILayout.FlexibleSpace (); strVabInitYaw = GUILayout.TextField (strVabInitYaw, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Bounds min: "); GUILayout.FlexibleSpace (); // x, y, z strVabBoundsMinX = GUILayout.TextField (strVabBoundsMinX, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strVabBoundsMinY = GUILayout.TextField (strVabBoundsMinY, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strVabBoundsMinZ = GUILayout.TextField (strVabBoundsMinZ, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Bounds max: "); GUILayout.FlexibleSpace (); // x, y, z strVabBoundsMaxX = GUILayout.TextField (strVabBoundsMaxX, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strVabBoundsMaxY = GUILayout.TextField (strVabBoundsMaxY, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strVabBoundsMaxZ = GUILayout.TextField (strVabBoundsMaxZ, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label (""); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); if (GUILayout.Button ("Defaults", GUILayout.Width (125.0f))) { bool b = SetDefaults (); return; } GUILayout.EndHorizontal (); /////////////////////////////////////////////// /// These have to be here so that when they are clicked on, they will overwrite the other controls in the column /// #if true strkeyForward = comboBoxList [cbkeyForward.List (new Rect (135,25,150, 20), strkeyForward, comboBoxList, listStyle)].text; strkeyBack = comboBoxList [cbkeyBack.List (new Rect (135, 50, 150, 20), strkeyBack, comboBoxList, listStyle)].text; strkeyRight = comboBoxList [cbkeyRight.List (new Rect (135, 75, 150, 20), strkeyRight, comboBoxList, listStyle)].text; strkeyLeft = comboBoxList [cbkeyLeft.List (new Rect (135, 100, 150, 20), strkeyLeft, comboBoxList, listStyle)].text; strkeyUp = comboBoxList [cbkeyUp.List (new Rect (135, 125, 150, 20), strkeyUp, comboBoxList, listStyle)].text; strkeyDown = comboBoxList [cbkeyDown.List (new Rect (135, 150, 150, 20), strkeyDown, comboBoxList, listStyle)].text; strkeyRun = comboBoxList [cbkeyRun.List (new Rect (135, 175, 150, 20), strkeyRun, comboBoxList, listStyle)].text; strkeySneak = comboBoxList [cbkeySneak.List (new Rect (135, 200, 150, 20), strkeySneak, comboBoxList, listStyle)].text; strkeySwitchMode = comboBoxList [cbkeySwitchMode.List (new Rect (135, 225, 150, 20), strkeySwitchMode, comboBoxList, listStyle)].text; #endif GUILayout.EndVertical (); GUILayout.EndArea (); GUILayout.BeginArea (new Rect (400, 50, 300, 500)); GUILayout.BeginVertical (); DrawTitle ("Misc"); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Exp Editor Ext. Compatibility: "); GUILayout.FlexibleSpace (); newconfig.enableExperimentalEditorExtensionsCompatibility = GUILayout.Toggle (newconfig.enableExperimentalEditorExtensionsCompatibility, ""); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Default Camera: "); GUILayout.FlexibleSpace (); newconfig.defaultCamera = GUILayout.Toggle (newconfig.defaultCamera, ""); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Mouse wheel active: "); GUILayout.FlexibleSpace (); newconfig.mouseWheelActive = GUILayout.Toggle (newconfig.mouseWheelActive, ""); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Enforce bounds: "); GUILayout.FlexibleSpace (); newconfig.enforceBounds = GUILayout.Toggle (newconfig.enforceBounds, ""); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Sensitivity: "); GUILayout.FlexibleSpace (); strsensitivity = GUILayout.TextField (strsensitivity, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Acceleration: "); GUILayout.FlexibleSpace (); stracceleration = GUILayout.TextField (stracceleration, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Mouse wheel acceleration: "); GUILayout.FlexibleSpace (); strmouseWheelAcceleration = GUILayout.TextField (strmouseWheelAcceleration, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Friction: "); GUILayout.FlexibleSpace (); strfriction = GUILayout.TextField (strfriction, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Run multiplier: "); GUILayout.FlexibleSpace (); strrunMultiplier = GUILayout.TextField (strrunMultiplier, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Sneak multiplier: "); GUILayout.FlexibleSpace (); strsneakMultiplier = GUILayout.TextField (strsneakMultiplier, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); //GUILayout.BeginHorizontal (GUILayout.Height(20)); //GUILayout.Label (""); //GUILayout.EndHorizontal (); DrawTitle ("SPH", true); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Initial Position: "); GUILayout.FlexibleSpace (); strSphInitPosX = GUILayout.TextField (strSphInitPosX, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strSphInitPosY = GUILayout.TextField (strSphInitPosY, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strSphInitPosZ = GUILayout.TextField (strSphInitPosZ, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Initial Pitch: "); GUILayout.FlexibleSpace (); strSphInitPitch = GUILayout.TextField (strSphInitPitch, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Initial Yaw: "); GUILayout.FlexibleSpace (); strSphInitYaw = GUILayout.TextField (strSphInitYaw, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Bounds min: "); GUILayout.FlexibleSpace (); // x, y, z strSphBoundsMinX = GUILayout.TextField (strSphBoundsMinX, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strSphBoundsMinY = GUILayout.TextField (strSphBoundsMinY, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strSphBoundsMinZ = GUILayout.TextField (strSphBoundsMinZ, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label ("Bounds max: "); GUILayout.FlexibleSpace (); // x, y, z strSphBoundsMaxX = GUILayout.TextField (strSphBoundsMaxX, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strSphBoundsMaxY = GUILayout.TextField (strSphBoundsMaxY, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); strSphBoundsMaxZ = GUILayout.TextField (strSphBoundsMaxZ, GUILayout.MinWidth (60.0F), GUILayout.MaxWidth (60.0F)); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); GUILayout.Label (""); GUILayout.EndHorizontal (); GUILayout.BeginHorizontal (GUILayout.Height(20)); if (GUILayout.Button ("Save", GUILayout.Width (125.0f))) { writeConfig (newconfig); //WasdEditorCameraBehaviour.config.setConfig (newconfig); GUIToggle (); } if (GUILayout.Button ("Cancel", GUILayout.Width (125.0f))) { GUIToggle (); } GUILayout.EndHorizontal (); GUILayout.EndVertical (); GUILayout.EndArea (); try { newconfig.keyForward = (KeyCode)Enum.Parse (typeof(KeyCode), strkeyForward); } catch (Exception) { } try { newconfig.keyBack = (KeyCode)Enum.Parse (typeof(KeyCode), strkeyBack); } catch (Exception) { } try { newconfig.keyRight = (KeyCode)Enum.Parse (typeof(KeyCode), strkeyRight); } catch (Exception) { } try { newconfig.keyLeft = (KeyCode)Enum.Parse (typeof(KeyCode), strkeyLeft); } catch (Exception) { } try { newconfig.keyUp = (KeyCode)Enum.Parse (typeof(KeyCode), strkeyUp); } catch (Exception) { } try { newconfig.keyDown = (KeyCode)Enum.Parse (typeof(KeyCode), strkeyDown); } catch (Exception) { } try { newconfig.keyRun = (KeyCode)Enum.Parse (typeof(KeyCode), strkeyRun); } catch (Exception) { } try { newconfig.keySneak = (KeyCode)Enum.Parse (typeof(KeyCode), strkeySneak); } catch (Exception) { } try { newconfig.keySwitchMode = (KeyCode)Enum.Parse (typeof(KeyCode), strkeySwitchMode); } catch (Exception) { } try { newconfig.sensitivity = Convert.ToSingle (strsensitivity); } catch (Exception) { } try { newconfig.acceleration = Convert.ToSingle (stracceleration); } catch (Exception) { } try { newconfig.mouseWheelAcceleration = Convert.ToSingle (strmouseWheelAcceleration); } catch (Exception) { } try { newconfig.friction = Convert.ToSingle (strfriction); } catch (Exception) { } try { newconfig.runMultiplier = Convert.ToSingle (strrunMultiplier); } catch (Exception) { } try { newconfig.sneakMultiplier = Convert.ToSingle (strsneakMultiplier); } catch (Exception) { } try { newconfig.vab.initialPosition.x = Convert.ToSingle (strVabInitPosX); } catch (Exception) { } try { newconfig.vab.initialPosition.y = Convert.ToSingle (strVabInitPosY); } catch (Exception) { } try { newconfig.vab.initialPosition.z = Convert.ToSingle (strVabInitPosZ); } catch (Exception) { } try { newconfig.vab.initialPitch = Convert.ToSingle (strVabInitPitch); } catch (Exception) { } try { newconfig.vab.initialYaw = Convert.ToSingle (strVabInitYaw); } catch (Exception) { } float x, y, z; try { x = Convert.ToSingle (strVabBoundsMinX); y = Convert.ToSingle (strVabBoundsMinY); z = Convert.ToSingle (strVabBoundsMinZ); newconfig.vab.bounds.min = new Vector3 (x, y, z); } catch (Exception) { } try { x = Convert.ToSingle (strVabBoundsMaxX); y = Convert.ToSingle (strVabBoundsMaxY); z = Convert.ToSingle (strVabBoundsMaxZ); newconfig.vab.bounds.max = new Vector3 (x, y, z); } catch (Exception) { } try { newconfig.sph.initialPosition.x = Convert.ToSingle (strSphInitPosX); } catch (Exception) { } try { newconfig.sph.initialPosition.y = Convert.ToSingle (strSphInitPosY); } catch (Exception) { } try { newconfig.sph.initialPosition.z = Convert.ToSingle (strSphInitPosZ); } catch (Exception) { } try { newconfig.sph.initialPitch = Convert.ToSingle (strSphInitPitch); } catch (Exception) { } try { newconfig.sph.initialYaw = Convert.ToSingle (strSphInitYaw); } catch (Exception) { } try { x = Convert.ToSingle (strSphBoundsMinX); y = Convert.ToSingle (strSphBoundsMinY); z = Convert.ToSingle (strSphBoundsMinZ); newconfig.sph.bounds.min = new Vector3 (x, y, z); } catch (Exception) { } try { x = Convert.ToSingle (strSphBoundsMaxX); y = Convert.ToSingle (strSphBoundsMaxY); z = Convert.ToSingle (strSphBoundsMaxZ); newconfig.sph.bounds.max = new Vector3 (x, y, z); } catch (Exception) { } GUI.DragWindow (); }
private Config readConfig() { log.Debug ("Loading config..."); var root = GameDatabase.Instance.GetConfigs ("WASDEDITORCAMERA").First ().config; return gui.parseConfigNode (root); #if false Config config = new Config (); config.enableExperimentalEditorExtensionsCompatibility = Boolean.Parse (root.GetValue ("enableExperimentalEditorExtensionsCompatibility")); config.defaultCamera = Boolean.Parse (root.GetValue ("defaultCamera")); config.mouseWheelActive = Boolean.Parse (root.GetValue ("mouseWheelActive")); config.enforceBounds = Boolean.Parse (root.GetValue ("enforceBounds")); config.sensitivity = Single.Parse (root.GetValue ("sensitivity")); config.acceleration = Single.Parse (root.GetValue ("acceleration")); config.mouseWheelAcceleration = Single.Parse (root.GetValue ("mouseWheelAcceleration")); config.friction = Single.Parse (root.GetValue ("friction")); config.runMultiplier = Single.Parse (root.GetValue ("runMultiplier")); config.sneakMultiplier = Single.Parse (root.GetValue ("sneakMultiplier")); var keys = root.GetNode ("KEYS"); config.keyForward = (KeyCode)ConfigNode.ParseEnum (typeof(KeyCode), keys.GetValue ("forward")); config.keyBack = (KeyCode)ConfigNode.ParseEnum (typeof(KeyCode), keys.GetValue ("back")); config.keyRight = (KeyCode)ConfigNode.ParseEnum (typeof(KeyCode), keys.GetValue ("right")); config.keyLeft = (KeyCode)ConfigNode.ParseEnum (typeof(KeyCode), keys.GetValue ("left")); config.keyUp = (KeyCode)ConfigNode.ParseEnum (typeof(KeyCode), keys.GetValue ("up")); config.keyDown = (KeyCode)ConfigNode.ParseEnum (typeof(KeyCode), keys.GetValue ("down")); config.keyRun = (KeyCode)ConfigNode.ParseEnum (typeof(KeyCode), keys.GetValue ("run")); config.keySneak = (KeyCode)ConfigNode.ParseEnum (typeof(KeyCode), keys.GetValue ("sneak")); config.keySwitchMode = (KeyCode)ConfigNode.ParseEnum (typeof(KeyCode), keys.GetValue ("switchMode")); var editors = root.GetNode ("EDITORS"); config.vab = ParseEditorConfig (editors.GetNode ("VAB")); config.sph = ParseEditorConfig (editors.GetNode ("SPH")); log.Debug ("Config loaded."); return config; #endif }
public void setConfig(Config cfg) { keyForward = cfg.keyForward; keyBack = cfg.keyBack; keyRight = cfg.keyRight; keyLeft = cfg.keyLeft; keyUp = cfg.keyUp; keyDown = cfg.keyDown; keyRun = cfg.keyRun; keySneak = cfg.keySneak; keySwitchMode = cfg.keySwitchMode; enableExperimentalEditorExtensionsCompatibility = cfg.enableExperimentalEditorExtensionsCompatibility; defaultCamera = cfg.defaultCamera; enforceBounds = cfg.enforceBounds; mouseWheelActive = cfg.mouseWheelActive; sensitivity = cfg.sensitivity; acceleration = cfg.acceleration; friction = cfg.friction; runMultiplier = cfg.runMultiplier; sneakMultiplier = cfg.sneakMultiplier; mouseWheelAcceleration = cfg.mouseWheelAcceleration; vab = cfg.vab; sph = cfg.sph; }
public void Start() { log = new Log (this.GetType ().Name); log.Debug ("Start"); if (gui == null) { gui = this.gameObject.AddComponent<MainMenuGui> (); gui.UpdateToolbarStock (); gui.SetVisible (false); } config = readConfig (); KspIssue3838Fix.ApplyFix (config.enableExperimentalEditorExtensionsCompatibility); editorFSM = (KerbalFSM)Refl.GetValue (EditorLogic.fetch, "\u0001"); cursorLocker = Application.platform == RuntimePlatform.WindowsPlayer ? new WinCursorLocker () : (CursorLocker)new UnityLocker (); movementBounds = new Bounds (); if (EditorDriver.editorFacility == EditorFacility.VAB) { movementBounds = config.vab.bounds; } else if (EditorDriver.editorFacility == EditorFacility.SPH) { movementBounds = config.sph.bounds; } if (!config.enforceBounds) { movementBounds = new Bounds (Vector3.zero, Vector3.one * float.MaxValue); } var restartListener = new EventVoid.OnEvent (this.OnEditorRestart); GameEvents.onEditorRestart.Add (restartListener); OnCleanup += () => GameEvents.onEditorRestart.Remove (restartListener); var partEventListener = new EventData<ConstructionEventType, Part>.OnEvent (this.OnPartEvent); GameEvents.onEditorPartEvent.Add (partEventListener); OnCleanup += () => GameEvents.onEditorPartEvent.Remove (partEventListener); if (config.defaultCamera) { SwitchMode (false); ResetCamera (); } }