public SetVector ( int nameID, Vector4 val ) : void | ||
nameID | int | Property name ID, use Shader.PropertyToID to get it. |
val | Vector4 | Value to set. |
return | void |
Set a vector parameter.
public SetVector ( int nameID, Vector4 val ) : void | ||
nameID | int | Property name ID, use Shader.PropertyToID to get it. |
val | Vector4 | Value to set. |
return | void |