public Church(string name)
            : base(name)
        {
            hasEnemy = true;
            Item_Pickaxe pick = new Item_Pickaxe("Pickaxe", true);

            items.Add(pick.GetName(), pick);
        }
        public Cliff(string name)
            : base(name)
        {
            Item_Pickaxe   pick = new Item_Pickaxe("Pickaxe", true);
            Armour_Leather la   = new Armour_Leather("Leather Armour", true);

            items.Add(la.GetName(), la);
            items.Add(pick.GetName(), pick);
            hasEnemy = true;
        }