public Church(string name) : base(name) { hasEnemy = true; Item_Pickaxe pick = new Item_Pickaxe("Pickaxe", true); items.Add(pick.GetName(), pick); }
public Cliff(string name) : base(name) { Item_Pickaxe pick = new Item_Pickaxe("Pickaxe", true); Armour_Leather la = new Armour_Leather("Leather Armour", true); items.Add(la.GetName(), la); items.Add(pick.GetName(), pick); hasEnemy = true; }