The System.Net.Sockets.Socket.AcceptAsync method in C# is used to asynchronously accept an incoming connection request from a client. It allows the server to listen for and accept multiple client connections concurrently. When a connection request is received, this method returns a new Socket object that can be used to communicate with the client. This asynchronous operation helps in preventing blocking of the main thread and allows the server to efficiently handle multiple incoming connections.
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