Example #1
0
        /// <summary>
        /// Updates the Game and the Mogre system.
        /// </summary>
        /// <param name="evt">The evt.</param>
        protected override void UpdateScene(Mogre.FrameEvent evt)
        {
            float f = evt.timeSinceLastFrame;

            myGame.Update(f);
            base.UpdateScene(evt);
        }