Example #1
0
        static void Main(string[] args)
        {
            int left = 2, right = 60, top = 2, bottom = 30;


            Console.WindowHeight  = bottom;
            Console.WindowWidth   = right;
            Console.CursorVisible = false;
            bool gameover  = false;
            int  sensivity = 250;
            int  level     = 1;
            int  score     = 0;

            while (true)
            {
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    if (key.Key == ConsoleKey.Enter)
                    {
                        break;
                    }
                }
                Thread.Sleep(500);
            }

            // OOP example
            Rectangle borders = new Rectangle('+', Rectangle.RectangleType.FULL_WINDOW);

            borders.DrawRectangle();

            Snake snake     = new Snake(new Point(10, 10, '@'), 5, Direction.LEFT);
            Food  food      = new Food(left, right - 1, top, bottom - 2, snake, 'Ж');
            Point foodPlace = food.Craft();

            while (!gameover)
            {
                switch (snake.Crawl(foodPlace))
                {
                case CrawlResult.DEATH:
                    food.Undraw();
                    gameover = true;
                    break;

                case CrawlResult.FOOD:
                    score++;
                    if (sensivity > 100 && score % 3 == 0)
                    {
                        level++;
                        sensivity -= 25;
                    }
                    foodPlace = food.Craft();
                    break;

                case CrawlResult.SAFE:
                    break;
                }

                Thread.Sleep(sensivity);
            }
            string messageGameOver = "GAME OVER";

            Console.SetCursorPosition((Console.WindowWidth - 2 - messageGameOver.Length) / 2, Console.WindowHeight / 2);
            Console.WriteLine(messageGameOver);
            string messageScore = $"score: {score}, level: {level}";

            Console.SetCursorPosition((Console.WindowWidth - 2 - messageScore.Length) / 2, (Console.WindowHeight / 2) + 1);
            Console.WriteLine(messageScore);
            Console.ReadLine();
        }