public void TestBuildSettlement() { var target = new Player(); target.incrementSettlements(); target.generateBrick(); target.generateLumber(); target.generateGrain(); target.generateWool(); target.buildSettlement(); Assert.AreEqual(0, target.getHand().getBrick()); Assert.AreEqual(0, target.getHand().getLumber()); Assert.AreEqual(0, target.getHand().getWool()); Assert.AreEqual(0, target.getHand().getGrain()); }