Example #1
0
 private static void PrintFloorPlank(MapGenerator generator, Tile tile, GeneratorCell cell)
 {
     tile.Replace(new FloorPlank());
 }
Example #2
0
 public override void Decorate(MapGenerator generator)
 {
     generator.GenerateOres(Times, Size, Tile);
 }
Example #3
0
 private static void PrintWallBrick(MapGenerator generator, Tile tile, GeneratorCell cell)
 {
     tile.Replace(new WallBrick());
 }
Example #4
0
 private static void PrintObsidiorite(MapGenerator generator, Tile tile, GeneratorCell cell)
 {
     tile.Replace(new WallObsidiorite());
 }
Example #5
0
 public abstract void Decorate(MapGenerator generator);
Example #6
0
 private static void PrintBog(MapGenerator generator, Tile tile, GeneratorCell cell)
 {
     tile.Replace(new Bog());
 }
Example #7
0
 private static void PrintDarkLava(MapGenerator generator, Tile tile, GeneratorCell cell)
 {
     tile.Replace(new DarkLava());
 }
Example #8
0
 private static void PrintWaterShallow(MapGenerator generator, Tile tile, GeneratorCell cell)
 {
     tile.Replace(new WaterShallow());
 }
Example #9
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 private static void PrintCoral(MapGenerator generator, Tile tile, GeneratorCell cell)
 {
     tile.Replace(new FloorCave());
     tile.PlaceOn(new Coral());
 }
Example #10
0
 private static void PrintBridge(MapGenerator generator, Tile tile, GeneratorCell cell)
 {
     tile.Replace(new FloorBridge());
 }