Example #1
0
 void _robot_ReturnAction(object sender, GenericEventArgs <Robot> e)
 {
     _source.PlayOneShot(returnSound);
 }
Example #2
0
 void _robot_StoppageAction(object sender, GenericEventArgs <Robot> e)
 {
     _source.PlayOneShot(crashSound);
 }
Example #3
0
 void _activeRobot_SwitchForwardStateAction(object sender, GenericEventArgs <bool> e)
 {
     SwitchForwardStateAction(this, e);
 }
Example #4
0
 void _robot_InvokeAction(object sender, GenericEventArgs <Robot> e)
 {
     _source.PlayOneShot(invokeSound);
 }
Example #5
0
 void _activeRobot_SwitchInstrumentStateAction(object sender, GenericEventArgs <bool> e)
 {
     SwitchInstrumentStateAction(this, e);
 }