public override void Reset() { packetController.Reset(); sendBuffer.Reset(); ackBuffer.Reset(); lastBufferFlush = -1.0; lastMessageSend = 0.0; congestionControl = false; lastCongestionSwitchTime = 0.0; congestionDisableTimer = 0.0; congestionDisableInterval = 5.0; sequence = 0; nextReceive = 0; oldestUnacked = 0; }
public override void Reset() { packetController.Reset(); }
public override void Reset() { nextSequence = 0; packetController.Reset(); }