public override void Reset()
 {
     packetController.Reset();
     sendBuffer.Reset();
     ackBuffer.Reset();
     lastBufferFlush           = -1.0;
     lastMessageSend           = 0.0;
     congestionControl         = false;
     lastCongestionSwitchTime  = 0.0;
     congestionDisableTimer    = 0.0;
     congestionDisableInterval = 5.0;
     sequence      = 0;
     nextReceive   = 0;
     oldestUnacked = 0;
 }
 public override void Reset()
 {
     packetController.Reset();
 }
 public override void Reset()
 {
     nextSequence = 0;
     packetController.Reset();
 }