private Uniform2f ( |
||
location | ||
x | System.Single | |
y | System.Single | |
return | void |
private void setVector2() { GL.Uniform2f(location, valueObject.X, valueObject.Y); }
private Uniform2f ( |
||
location | ||
x | System.Single | |
y | System.Single | |
return | void |
private void setVector2() { GL.Uniform2f(location, valueObject.X, valueObject.Y); }