Example #1
0
 public string GetCurrentConversantName()
 {
     if (isChoosing)
     {
         return(playerName);
     }
     else
     {
         return(currentConversant.GetName());
     }
 }
Example #2
0
 public string GetCurrentConversantName()
 {
     if (currentNode.GetNameOverride() != "")
     {
         return(currentNode.GetNameOverride());
     }
     else
     {
         if (isChoosing)
         {
             return(playerName);
         }
         else
         {
             return(currentConversant.GetName());
         }
     }
 }