Example #1
0
 public static RuleBuilder <MudObject, MudObject, CheckResult> CheckCanConverse(this MudObject To)
 {
     return(To.Check <MudObject, MudObject>("can converse?").ThisOnly(1));
 }
Example #2
0
 public static RuleBuilder <MudObject, MudObject, CheckResult> CheckCanOpen(this MudObject Object)
 {
     return(Object.Check <MudObject, MudObject>("can open?").ThisOnly(1));
 }
Example #3
0
 public static RuleBuilder <MudObject, MudObject, CheckResult> CheckCanClose(this MudObject ThisObject)
 {
     return(ThisObject.Check <MudObject, MudObject>("can close?").ThisOnly(1));
 }
Example #4
0
 public static RuleBuilder <MudObject, MudObject, CheckResult> CheckIsMatchingKey(this MudObject ThisObject)
 {
     return(ThisObject.Check <MudObject, MudObject>("is matching key?").ThisOnly(0));
 }
Example #5
0
 public static RuleBuilder <MudObject, MudObject, MudObject, CheckResult> CheckCanLock(this MudObject Object)
 {
     return(Object.Check <MudObject, MudObject, MudObject>("can lock?").ThisOnly());
 }
Example #6
0
 public static RuleBuilder <MudObject, MudObject, MudObject, CheckResult> CheckCanPushDirection(this MudObject Object)
 {
     return(Object.Check <MudObject, MudObject, MudObject>("can push direction?").When((actor, subject, link) => System.Object.ReferenceEquals(subject, Object)));
 }