Example #1
0
 /// <summary>
 /// Returns a distance to the closest point on the line
 /// </summary>
 public static float PointLine(Vector2 point, Vector2 lineOrigin, Vector2 lineDirection)
 {
     return(Vector2.Distance(point, Closest.PointLine(point, lineOrigin, lineDirection)));
 }
Example #2
0
 /// <summary>
 /// Returns a distance to the closest point on the line
 /// </summary>
 public static float PointLine(Vector2 point, Line2 line)
 {
     return(Vector2.Distance(point, Closest.PointLine(point, line)));
 }