Example #1
0
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(Color.LightGray);

            // TODO: Add your drawing code here
            spriteBatch.Begin();
            player.Draw(spriteBatch, playerCamera);
            map.DrawMap(spriteBatch, playerCamera);
            if (player.m_win)
            {
                spriteBatch.DrawString(font, "YOU WIIIN AHAH TROP LA YES LIFE", new Vector2(GraphicsDevice.Viewport.Width / 2 - font.MeasureString("YOU WIIIN AHAH TROP LA YES LIFE").X / 2, GraphicsDevice.Viewport.Height / 4), Color.Blue);
            }
            spriteBatch.End();


            base.Draw(gameTime);
        }