//============================== Force and Torque ============================== //Apply a force to the center of mass public void ApplyForce(Fix64Vec2 force) { Parallel2D.ApplyForceToCenter(_body2D, force); }
//============================== Force and Torque ============================== //Apply a force to the center of mass public void ApplyForce(Fix64Vec2 force) { Parallel2D.ApplyForceToCenter(_body2D, force); }