public void It_should_persist_successfully()
        {
            var saga1 = new SagaWithTwoUniqueProperties { Id = Guid.NewGuid(), UniqueString = "whatever", UniqueInt = 5 };
            var saga2 = new AnotherSagaWithTwoUniqueProperties { Id = Guid.NewGuid(), UniqueString = "whatever", UniqueInt = 5 };
            var saga3 = new SagaWithUniqueProperty {Id = Guid.NewGuid(), UniqueString = "whatever"};

            var inMemorySagaPersister = new InMemorySagaPersister() as ISagaPersister;

            inMemorySagaPersister.Save(saga1);
            inMemorySagaPersister.Save(saga2);
            inMemorySagaPersister.Save(saga3);
        }
        public void  It_should_persist_successfully()
        {
            var saga1 = new SagaWithTwoUniqueProperties {
                Id = Guid.NewGuid(), UniqueString = "whatever", UniqueInt = 5
            };
            var saga2 = new AnotherSagaWithTwoUniqueProperties {
                Id = Guid.NewGuid(), UniqueString = "whatever", UniqueInt = 5
            };
            var saga3 = new SagaWithUniqueProperty {
                Id = Guid.NewGuid(), UniqueString = "whatever"
            };

            var inMemorySagaPersister = new InMemorySagaPersister() as ISagaPersister;

            inMemorySagaPersister.Save(saga1);
            inMemorySagaPersister.Save(saga2);
            inMemorySagaPersister.Save(saga3);
        }