public void It_should_persist_successfully() { var saga1 = new SagaWithTwoUniqueProperties { Id = Guid.NewGuid(), UniqueString = "whatever", UniqueInt = 5 }; var saga2 = new AnotherSagaWithTwoUniqueProperties { Id = Guid.NewGuid(), UniqueString = "whatever", UniqueInt = 5 }; var saga3 = new SagaWithUniqueProperty {Id = Guid.NewGuid(), UniqueString = "whatever"}; var inMemorySagaPersister = new InMemorySagaPersister() as ISagaPersister; inMemorySagaPersister.Save(saga1); inMemorySagaPersister.Save(saga2); inMemorySagaPersister.Save(saga3); }
public void It_should_persist_successfully() { var saga1 = new SagaWithTwoUniqueProperties { Id = Guid.NewGuid(), UniqueString = "whatever", UniqueInt = 5 }; var saga2 = new AnotherSagaWithTwoUniqueProperties { Id = Guid.NewGuid(), UniqueString = "whatever", UniqueInt = 5 }; var saga3 = new SagaWithUniqueProperty { Id = Guid.NewGuid(), UniqueString = "whatever" }; var inMemorySagaPersister = new InMemorySagaPersister() as ISagaPersister; inMemorySagaPersister.Save(saga1); inMemorySagaPersister.Save(saga2); inMemorySagaPersister.Save(saga3); }