/// <summary> /// disconnect host mode. this is needed to call DisconnectMessage for /// the host client too. /// </summary> public static void DisconnectLocalServer() { // only if host connection is running if (NetworkServer.localConnection != null) { // TODO ConnectLocalServer manually sends a ConnectMessage to the // local connection. should we send a DisconnectMessage here too? // (if we do then we get an Unknown Message ID log) //NetworkServer.localConnection.Send(new DisconnectMessage()); NetworkServer.OnDisconnected(NetworkServer.localConnection.connectionId); } }