public static NetworkClient ConnectLocalServer() { LocalClient newClient = new LocalClient(); NetworkServer.ActivateLocalClientScene(); newClient.InternalConnectLocalServer(true); return newClient; }
void ConnectLocalClient() { if (LogFilter.Debug) Debug.Log("NetworkManager StartHost"); networkAddress = "localhost"; NetworkServer.ActivateLocalClientScene(); NetworkClient.ConnectLocalServer(); RegisterClientMessages(); }