Example #1
0
        public static GamePadState GetState(PlayerIndex index)
        {
            GamePadState state = new GamePadState();
            state.SetCurrentState(Keyboard.GetState());

            return state;
        }
Example #2
0
 public static GamePadState GetState(PlayerIndex index)
 {
     GamePadState state = new GamePadState();
     state.IsConnected = IsEnabled;
     if (state.IsConnected)
     {
         state.SetCurrentState(Keyboard.GetState());
     }
     return state;
 }