Example #1
0
 public static Quaternion LookRotation(Vector3 forward, Vector3 up)
 {
     return(VecMath.LookRotationSafe(forward, up));
 }
Example #2
0
 public static Vector3 Slerp(Vector3 lhs, Vector3 rhs, float t)
 {
     return(VecMath.Slerp((fp3)lhs, (fp3)rhs, (fp)t));
 }
Example #3
0
 public static Quaternion FromToRotation(Vector3 forward, Vector3 up)
 {
     return(VecMath.FromToRotationSafe(forward, up));
 }