Пример #1
0
 public static Quaternion LookRotation(Vector3 forward, Vector3 up)
 {
     return(VecMath.LookRotationSafe(forward, up));
 }
Пример #2
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 public static Vector3 Slerp(Vector3 lhs, Vector3 rhs, float t)
 {
     return(VecMath.Slerp((fp3)lhs, (fp3)rhs, (fp)t));
 }
Пример #3
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 public static Quaternion FromToRotation(Vector3 forward, Vector3 up)
 {
     return(VecMath.FromToRotationSafe(forward, up));
 }