Example #1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     InputService.Instance.Initalize();
     GameServices.Instance.AddService(GraphicsDevice);
     GameServices.Instance.AddService(Content);
     camService = new GameCameraService(graphics.GraphicsDevice.Viewport);
     GameServices.Instance.AddService(camService);
     gameManager.Initialize();
     mapManager.Initialize();
     base.Initialize();
 }
 public void Initialize()
 {
     cam = GameServices.GetService<GameCameraService>();
     player.Initialize();
     cam.SetFocus(player);
 }