Example #1
0
 public AIStateRegular(StateStrategy stm)
 {
     stateMachine = stm;
 }
Example #2
0
 public AIStateAngry(StateStrategy stm)
 {
     Console.WriteLine("now i'm Angry;");
     stateMachine = stm;
 }
Example #3
0
 //public int enactedCount { get; set; }
 public AIStateVengeful(StateStrategy stm)
 {
     stateMachine = stm;
     Console.WriteLine("NOW I'm Vengeful!!!!!!!!!!! I only target one guy and only kill that guy!!");
 }