void ShowHighScores()
 {
     gameSuspended = true;
     UIApplication.SharedApplication.IdleTimerDisabled = false;
     CCDirector.SharedDirector.ReplaceScene(new CCTransitionFade(1, HighScoreLayer.Scene(score), CCColor3B.White));
 }
Example #2
0
 void ShowHighScores()
 {
     gameSuspended = true;
     CCDirector.SharedDirector.ReplaceScene(new CCTransitionFade(1, HighScoreLayer.Scene(score), new CCColor3B(255, 255, 255)));
 }