onClickHandle() public static method

public static onClickHandle ( Object sender, Vector3 arg ) : void
sender Object
arg UnityEngine.Vector3
return void
Example #1
0
        public void OnPointerClick(BaseEventData eventData)
        {
            //PointerEventData ped = eventData as PointerEventData;
            var g = EventSystem.current.currentSelectedGameObject;

            UGUIEvent.onClickHandle(g, eventData);
        }
Example #2
0
        public void OnPointerClick(BaseEventData eventData)
        {
            //PointerEventData ped = eventData as PointerEventData;
            var g = eventData.selectedObject;

            UGUIEvent.onClickHandle(g, eventData);
        }
Example #3
0
        public void OnButtonClick(Object arg)
        {
            var g = EventSystem.current.currentSelectedGameObject;

            UGUIEvent.onClickHandle(g, arg); //Debug.Log("you are click "+g);
        }