public void OnPointerClick(BaseEventData eventData) { //PointerEventData ped = eventData as PointerEventData; var g = EventSystem.current.currentSelectedGameObject; UGUIEvent.onClickHandle(g, eventData); }
public void OnPointerClick(BaseEventData eventData) { //PointerEventData ped = eventData as PointerEventData; var g = eventData.selectedObject; UGUIEvent.onClickHandle(g, eventData); }
public void OnButtonClick(Object arg) { var g = EventSystem.current.currentSelectedGameObject; UGUIEvent.onClickHandle(g, arg); //Debug.Log("you are click "+g); }