Example #1
0
 private void CheckIfUpperPathWasTaken()
 {
     if (levelName == gameSettings.DarkTowerSceneName)
     {
         var characterInfos = saveController.GetCurrentSaveSelectedInfos().CharacterInfos;
         foreach (var character in characterInfos.Where(character => character.CharacterName == gameSettings.AbrahamName || character.CharacterName == gameSettings.ThomasName))
         {
             character.CharacterStatus = false;
         }
     }
 }