DataShape LoadLevel(string levelName) { string levelData; SaveToTxt saveToTxt = new SaveToTxt(); saveToTxt.ReadString(levelName, out levelData); PointSave pointSave = new PointSave(); pointSave.InitObject(); SaveController.Load <PointSave>(ref pointSave, levelData); DataShape shape = new DataShape(); shape.sprite = Resources.Load <Sprite>("Shape/" + pointSave.nameImage); shape.pointData = pointSave.saveData; return(shape); }