Example #1
0
        protected virtual void OnEnable()
        {
            if (NullTargetCheck())             // Check for an orphaned editor instance
            {
                return;
            }

            characterProp            = serializedObject.FindProperty("character");
            portraitProp             = serializedObject.FindProperty("portrait");
            showNarratorPortraitProp = serializedObject.FindProperty("showNarratorPortrait");
            narratorCharacterProp    = serializedObject.FindProperty("narratorCharacter");
            narratorPortraitProp     = serializedObject.FindProperty("narratorPortrait");
            storyTextProp            = serializedObject.FindProperty("storyText");
            descriptionProp          = serializedObject.FindProperty("description");
            voiceOverClipProp        = serializedObject.FindProperty("voiceOverClip");
            showAlwaysProp           = serializedObject.FindProperty("showAlways");
            showCountProp            = serializedObject.FindProperty("showCount");
            extendPreviousProp       = serializedObject.FindProperty("extendPrevious");
            fadeWhenDoneProp         = serializedObject.FindProperty("fadeWhenDone");
            waitForClickProp         = serializedObject.FindProperty("waitForClick");
            setSayDialogProp         = serializedObject.FindProperty("setSayDialog");

            if (blackTex == null)
            {
                blackTex = CustomGUI.CreateBlackTexture();
            }
        }
 protected virtual void OnEnable()
 {
     characterProp      = serializedObject.FindProperty("character");
     portraitProp       = serializedObject.FindProperty("portrait");
     storyTextProp      = serializedObject.FindProperty("storyText");
     descriptionProp    = serializedObject.FindProperty("description");
     voiceOverClipProp  = serializedObject.FindProperty("voiceOverClip");
     showAlwaysProp     = serializedObject.FindProperty("showAlways");
     showCountProp      = serializedObject.FindProperty("showCount");
     extendPreviousProp = serializedObject.FindProperty("extendPrevious");
     fadeInProp         = serializedObject.FindProperty("fadeIn");
     fadeOutProp        = serializedObject.FindProperty("fadeOut");
     waitForClickProp   = serializedObject.FindProperty("waitForClick");
     setSayDialogProp   = serializedObject.FindProperty("setSayDialog");
     if (blackTex == null)
     {
         blackTex = CustomGUI.CreateBlackTexture();
     }
 }