protected virtual void OnEnable() { if (NullTargetCheck()) // Check for an orphaned editor instance { return; } characterProp = serializedObject.FindProperty("character"); portraitProp = serializedObject.FindProperty("portrait"); showNarratorPortraitProp = serializedObject.FindProperty("showNarratorPortrait"); narratorCharacterProp = serializedObject.FindProperty("narratorCharacter"); narratorPortraitProp = serializedObject.FindProperty("narratorPortrait"); storyTextProp = serializedObject.FindProperty("storyText"); descriptionProp = serializedObject.FindProperty("description"); voiceOverClipProp = serializedObject.FindProperty("voiceOverClip"); showAlwaysProp = serializedObject.FindProperty("showAlways"); showCountProp = serializedObject.FindProperty("showCount"); extendPreviousProp = serializedObject.FindProperty("extendPrevious"); fadeWhenDoneProp = serializedObject.FindProperty("fadeWhenDone"); waitForClickProp = serializedObject.FindProperty("waitForClick"); setSayDialogProp = serializedObject.FindProperty("setSayDialog"); if (blackTex == null) { blackTex = CustomGUI.CreateBlackTexture(); } }
protected virtual void OnEnable() { characterProp = serializedObject.FindProperty("character"); portraitProp = serializedObject.FindProperty("portrait"); storyTextProp = serializedObject.FindProperty("storyText"); descriptionProp = serializedObject.FindProperty("description"); voiceOverClipProp = serializedObject.FindProperty("voiceOverClip"); showAlwaysProp = serializedObject.FindProperty("showAlways"); showCountProp = serializedObject.FindProperty("showCount"); extendPreviousProp = serializedObject.FindProperty("extendPrevious"); fadeInProp = serializedObject.FindProperty("fadeIn"); fadeOutProp = serializedObject.FindProperty("fadeOut"); waitForClickProp = serializedObject.FindProperty("waitForClick"); setSayDialogProp = serializedObject.FindProperty("setSayDialog"); if (blackTex == null) { blackTex = CustomGUI.CreateBlackTexture(); } }