public virtual void SetToIgnorePausing()
 {
     FlatRedBall.Instructions.InstructionManager.IgnorePausingFor(this);
     EasySelection.SetToIgnorePausing();
     NormalOffensiveSelection.SetToIgnorePausing();
     NormalDefensiveSelection.SetToIgnorePausing();
     HardSelection.SetToIgnorePausing();
 }
 public virtual void SetToIgnorePausing()
 {
     FlatRedBall.Instructions.InstructionManager.IgnorePausingFor(this);
     VictoryTextLabel.SetToIgnorePausing();
     PlayAgainText.SetToIgnorePausing();
     NoButton.SetToIgnorePausing();
     YesButton.SetToIgnorePausing();
     FlatRedBall.Instructions.InstructionManager.IgnorePausingFor(BackgroundSprite);
 }