public virtual void SetToIgnorePausing() { FlatRedBall.Instructions.InstructionManager.IgnorePausingFor(this); EasySelection.SetToIgnorePausing(); NormalOffensiveSelection.SetToIgnorePausing(); NormalDefensiveSelection.SetToIgnorePausing(); HardSelection.SetToIgnorePausing(); }
public virtual void SetToIgnorePausing() { FlatRedBall.Instructions.InstructionManager.IgnorePausingFor(this); VictoryTextLabel.SetToIgnorePausing(); PlayAgainText.SetToIgnorePausing(); NoButton.SetToIgnorePausing(); YesButton.SetToIgnorePausing(); FlatRedBall.Instructions.InstructionManager.IgnorePausingFor(BackgroundSprite); }