// Generated AddToManagers public virtual void ReAddToManagers(Layer layerToAddTo) { LayerProvidedByContainer = layerToAddTo; SpriteManager.AddPositionedObject(this); EasySelection.ReAddToManagers(LayerProvidedByContainer); NormalOffensiveSelection.ReAddToManagers(LayerProvidedByContainer); NormalDefensiveSelection.ReAddToManagers(LayerProvidedByContainer); HardSelection.ReAddToManagers(LayerProvidedByContainer); }
// Generated AddToManagers public virtual void ReAddToManagers(Layer layerToAddTo) { LayerProvidedByContainer = layerToAddTo; SpriteManager.AddPositionedObject(this); GuiManager.AddWindow(this); VictoryTextLabel.ReAddToManagers(LayerProvidedByContainer); PlayAgainText.ReAddToManagers(LayerProvidedByContainer); NoButton.ReAddToManagers(LayerProvidedByContainer); YesButton.ReAddToManagers(LayerProvidedByContainer); SpriteManager.AddToLayer(BackgroundSprite, LayerProvidedByContainer); }