private FMOD_Sound_AddSyncPoint ( |
||
sound | ||
offset | uint | |
offsettype | TIMEUNIT | |
name | string | |
point | ||
return | RESULT |
public RESULT addSyncPoint(int offset, TIMEUNIT offsettype, string name, ref IntPtr point) { return(Sound.FMOD_Sound_AddSyncPoint(soundraw, offset, offsettype, name, ref point)); }